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(+1)

Hahaha, I just realized that it doesn't actually mention in game where the dream enemies are coming from.. I was hoping the combination of the ghost death effect, and the kill count number being the same would do the trick, but its not very clear.. I'm glad you were able to get a feel for the combat! It hard to balance difficulty when you're developing and play testing since you know exactly how the enemies work, lol. Ill adjust the speed of everything when I republish for sure. thanks for the thoughtful review!

ofc!  

(fully agree - our game was very underplaytested XD)