Cool mood! I also feel like the attack mechanics work pretty together.
I noticed in the end that the creatures you need to fight in your dream are the same amount of those you killed before. This also means that not killing any enemies will probably make it very easy for you to just run to the end, right? Still a pretty good concept here ;)
Viewing post in A Hunters Dream jam comments
thank you! I'm glad you enjoyed the combat mechanics:) you can absolutely just run to the end haha. My original idea was to make it possible to go through the first level without killing enemies since you are punished for each one you kill, but it wasn't very fun just using the net.. So I tired to make it very hard to get to the end without killing anything, but I didn't get a chance to balance everything last minute.. hopefully that will all be better in the next build!