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Soon as I get home I’ll add a video. It’s just a swing at their weapon before theirs hit you or taking them out before they reach you. It was easy for me to play and what I was most worried about was the direction of enemies, however I mad the game, lol. After your input it does put things in prospective. The idea was it was a trap system so that you aren’t too close to one portal and die to quick. I’ll update speed and add in teleportation and the menu option for vignette. Thank you for the input hopefully I can make these things better and for the next Jam make sure this qualities aren’t missed out on due to time constraints. Can’t wait to try your game.