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I'm glad you enjoyed it!

I have to admit the level design on the 2nd level could use some work. I think it's not very clear where the player is supposed to go and there is a very steep dificulty curve out of nowhere. That is mainly why I added options to enable more jumps and immunity to spikes in the pause menu, as I had no time to address this problems

If you give the game a second try, there is a bunch of secrets to find  (: