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I couldn't figure the game out in all honesty. The turn system had me move tons of pieces before ending the turn and I could on get jumping to work when mashing the controls, just pushing the respective buttons with intention didn't seem to do anything. I think the lack of feedback coupled with jumping being a quick time event for both players made the experience kind of awkward. I think the idea was there for something, but some extra time would have helped work out the kinks.