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(+2)

The work is very interesting—I like it! Certainly, regarding the mix, you need to raise the dB quite a bit because it sounds really low: I understand it’s not mastered, but at least keep the mix between -18 dB (for good dynamics) and -6 dB FS. It’s also true that the second track reaches higher dB levels, but using a clipper (like Standard Clip, for example) would help manage excessive dynamics. Just use it cautiously, as overuse could result in the opposite effect, making it too compressed. Anyway, for a platformer game, this type of music fits really well: relaxing, with the right pauses and textures! Beyond the low volume, I think it’s a great piece of work!

(+1)

Thanks for the detailed feedback, very new to this side of things ao anything specific helps a lot! Ive been revisiting the project and working on all the things people suggest so direct feedback like this gives me a more specific guide to work on, and for that i thank you!

You're welcome, it's a pleasure!