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This game has a really impressive level of polish, I like the consistent art style and the fast level of play. My one suggestion would be to simplify the win/lose mechanics a little bit, or perhaps give a more in-depth tutorial. The fact that you were able to build some procedural generation is amazing.

Thank you for playing our game and for the input! Could you go more in-depth on what you mean by "simplify"? Also, what do you think was missing from the tutorial? Interested to hear your thoughts.