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Really funny and cynical take on corporate abuse, and the level of polish and depth of narrative are both very impressive. Two issues I faced were with the aspect ratio (when I made the game full screen, the edges of the game were cut off) and with the controls (at the end of my first month, I couldn't seem to advance forward regardless of which button I pressed).

Hi Ben! Thank you so much for all the kind words! We are already aware of a few bugs with this version, however in the first day playing in the office, as long as you clear all pending conversations (with an !) you should then be able to interact with the door at the bottom left. If you still don't manage it, many apologies, there is still a fair bit of content afterwards. 

The resolution problem is something i've been struggling with, and honestly 2D Canvas scaling in Unity using both sprites and UI images is at this point maybe beyond me. Either way, the next version we will upload, post jam, will hopefully have better UI scaling, and from now on I'll stick with 3D environments even if I'm doing a 2D game. 

Very thankful for you giving it a play nevertheless!