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I felt like the music complemented the progression of the story really well. Really rich narrative.  I like that the tracks are split between ambiences and more defined songs. It makes sense for any good game to have a mix of those styles. Overall really tight and cohesive entry!

Thank you! I started using the division between ambient and more "fleshed out" songs during past projects in other game jams, and I saw that it complemented the game design really well. So I thought about doing it here to follow the usable-in-a-game concept of the jam.