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Decadentia

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A member registered Jun 08, 2020 · View creator page →

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Yes I understood correctly, i was just awake so I didn't explain myself well lol (I'm Italian)

Thank you! Yeah I know the length of the soundtrack is a bit too much for the rating time frame of the jam but I still tried to do my best ahahah!

Thank you for listening! Glad you liked it

Thank you very much, I hate to admit it but your comment made me cry a bit!

Thank you very much! 

Thank you for the feedback. I'm very glad you liked it!

Thank you very much! The seamless connection between tracks was one of the main challenges I set for myself in this jam.

Thank you for the save! Psyche is my favorite to! I put like 6 hours on the second part only so it's like a child.

Thank you for the advice; I fixed it! By the way, I'm glad you liked the more ambient songs, which I was a bit more worried about.

Thank you very much. The techno influences i think are inevitable in every soundtrack i make lol!

Thank you! I started using the division between ambient and more "fleshed out" songs during past projects in other game jams, and I saw that it complemented the game design really well. So I thought about doing it here to follow the usable-in-a-game concept of the jam.

Thank you! Psyche is my favorite one too for the same reason. I hope to take this approach to composition more in the future.

Thank you very much for listening all the way through and for the feedback! I didn't think about BOI, but now I can hear it too, lol.

Thank you! Really cool submission btw

https://itch.io/jam/ost-composing-jam-7/rate/2828725

Cool use of the motifs! I like how, in 'Inside My World,' you can clearly hear the melody disappear into the contrasting digital sounds.

Really cool ideas! The boss song could use a bit more movement, but overall, it's a solid soundtrack.

Props to you for the creativity! I really like how you managed to make each track stand out while still remaining within the context of the story.

Beautiful composition, you can clearly hear the progresion without it taking the focus over the song in general

Really good ideas! It could really help the composition to flesh out the tracks a bit more. Even going all in with the use of the noise channel could be good. Because listening to the tracks, you made really competent use of it in the sound design.

This is a legit album i could hear in a game. Reminded me of like Final Fantasy X a bit, maybe from the contrast between carefree melodies like in Innocence and deeper parts like Ritual.

The thai influence in the composition gives a really diverse energy to this work! You can clearly hear every passage you describes so good compositional story telling!

Legit the most original entry I've heard yet. Fun, evocative and experimental. I like how sometimes it goes really near the eerie vibe but then it comes back. The sax on Enchanted Blue is fire!

Amazing composition, It reminds me a bit of Adventure Time /  Steven Universe / Regular Show mixed with Celeste. Really really cool!

Very cool track! It reminds a bit of Hylics for the dream-like shoegazy guitar!

Really cute songs, overall well composed! The only thing is that the orchestral sections are a little thin in the mix.

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Thank you! By experience i like to have a well detailed context before composing to make music interact well with the game so I tried to do the same thing here 

sorry i saw the limit for two songs, if there's still time can you put only pt1bbbbggtt and bstddncn.

Thank you!!!!

Anyway before tomorrow evening I will update the project

I will try to do it today, sorry but I'm at the hospital now so I'm not sure I can before the submission ends.

Thank youuu!

Thank you very much! I know that the rhythm was a bit too different from the rest of the soundtrack but i wanted to still make the track a bit more personal while still exploring the soundspaces of the original game.