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Hahah thank you so much!
It was kinda tricky getting the timing to sync up nice. There's still some major things I'd like to fix, like if the game freezes the music doesn't stop and it just spawns a bunch of arrows to catch up lol. 

We referenced this rhythm game tutorial, but tbh I don't like how he explained it or how his code was written. 😬 The one part I did like was how he broke down the timing.
My buddy Declan ended up coding the conductor node so maybe he can speak more on it. I'll see if he wants to comment here too!

(+1)

Yeah I noticed the extra arrows, and while that might not be the best option it avoids desyncing the music which is super cool, that’s my biggest worry.