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(+1)

I really like what's here! enemies dropping money when they die is very satisfying. 

an issue I had was when I would jump in between two enemies I would get stuck between them in the air and would have to reload the page. maybe make the enemies nonsolid and give them a raycast so they stop behind their buddies? It would also make it so enemies wait their turn like some martial arts movies hehe

I'd also like it if movement stops when you attack, maybe only when on the ground

(+1)

Good suggestions! 

You can get out of being stuck on top of enemies with a low kick, but it would be better if they were non solid. 

When you "say stop the movement" do you mean the camera? The animations? Or the forward walking movement of the enemies? 


As with all jams, there was a lot more I wanted to add (I put them on the "thanks" page after you beat the level)

(+1)

sorry, by "stop the movement" I meant having the character stand in place for a second when punching/kicking so that it doesn't feel like they're sliding around