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Really wonderful game, one of my favs. The art and music fit the mood perfectly. Did the music change as you started to dig, or was that just the rumble being added?

The levels were incredibly well thought out! How much time did you spend on development vs. level design? How early had you locked in the puzzle mechanics?

Great work and I hope you put this out there when the jam is done!

(+1)

Just quick firing some answers here:

  1. The music doesn't change, that's just the rumble being added. 
  2. My teammate made the art and sound, then he made a ton of levels in like two to three days. I made some levels and my father made some levels then we made adjustments to the levels as we polished the game.
  3. We had the main mechanics worked out within the first day, the enemies took a bit longer. We only decided on the layout of the levels with the goblins inbetween and how gold would work untill five days before the deadline.

Thanks for asking!

Great job! (I didn't have a chance to get started until 6 days before the deadline. 😅 What it would have felt like to have that much space!)