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I Scored 196, I really liked the gameplay overall really nice and quick, the art while it was simple clearly showed a purposeful direction and made decent use of lighting and VFX. There was no audio and I feel a game like this has many opportunities to create tension with risers that were missed. Theming, I mean everything breaks but the game can't even be mad. 

I only have three recommendations for this game. 
Recommendations
1: the dash is a good feature but it was really difficult to use when mapped to the shift I would've liked if you mapped JUMP to W and DASH to SPACE 
2: Fall damage is a nice twist but it needs some padding if you fall 2 platforms you take damage I would've liked a little bit of padding
3: Increase size of health pickups I really had a tough time picking up health