Yeah, the scope was perhaps a little ambitious. There were many late nights :)
Nice to hear that you liked the hands on controls. Originally we thought having everything labeled in Swedish would be fun.
It's funny, because the reason why we didn't let you see the outside world was because we didn't have time to make one. A side effect, or unintended consequence if you will, is that people use their imagination to create their own. And I really like that.
Thank you for playing the game, and another big thank you for sharing your thoughts on it