first off the last screenshot in this submission actually killed me in the best way i loved that but besides that the art in the general is very good! the mechanics were also a very interesting concept but being just thrown in was a bit confusing so i think at least doing a map system to see the full picture would’ve helped but definitely adding a clearer goal would too. i assume the goal was the capsule at the start but couldn’t quite figure out how to get to it. with the time limit i think you guys did great just gotta tweak a few things like enemies phasing through stuff when i assume they’re supposed to be on top and such.