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Cute game and challenging platformer! The art is really nice, though I often had a hard time discerning platform elements in the foreground from the background. A little tip for making sure the game screen stays readable is to take a screenshot and convert it to greyscale so you can see if at a glance the values read clearly. Making the background a lot lighter than the foreground or vice versa might help!

I wish there'd been more of coyote time on the jumps as a lot of the time I felt like the response to jumps didn't feel intuitive and I got a little frustrated.

 The concept is adorable!

Aw thank you for your great tip on game readability! I will definitely try it out and play with values so the foreground is more visually distinct - I fell into the trap of trying to make everything look good artistically and didn't spare too much thought for readability this time o-o. Coyote time is another feature I really want to implement in future games! I'm glad you enjoyed ^^