The artstyle is the perfect mix in styles between simplistic yet unique and strangely captivating in how much it can pull off with the use of only three colors, not to mention the artstyle of the character is both incredible as well as very visually pleasing.
Sometimes I notice a creator try to fit a deep, lore-filled story under restrictive circumstances, and while it usually comes out really good, it's super refreshing and satisfying to see a game made not to work against the word limit, but rather flow along with it to make a short, very enjoyable story.
It was really fun and interesting to both record and play this game, it had the perfect premise to capitalize on and it did so without feeling as if it dragged on or cut off too short.
I'm excited to see if you have or plan any other games or projects either under further circumstances or with unbound creativity and scale in the future! ^^