Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

A thoughtful blend of acoustic and chiptune sounds, I loved those really subtle glisses at the beginning of “Stuck in Time”. The synths you chose for “The Earth Cant Hold Me” gave the track a simultaneously soft but spooky character, reminded me a bit of the Twin Peaks soundtrack! The buildup in that track was also really moving, I think it would work really well as the final area BGM, epic and restrained all at once. Great work here!