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(1 edit)

On Legend Difficulty (Not sure if this is what causes it), on any stage, if you are full to the top, and the timer for a drop runs out and you are on a spot where the drop can't happen, the game will rapid fire try to drop the orb over and over, making the "can't drop" sound effect rapid fire and the timer bar to underflow, and it starts filling up again, probably 'cuz going into a negative value.

This also causes the 10 second timer to go down super quickly.

This bug has actually been around for a while, perhaps it is time I cleaned it up.

> This also causes the 10 second timer to go down super quickly.

this part is intentional, since if you're in this situation and the timer is ticking down there's clearly no recovery.

Ah gotcha, the only real reason I mentioned it was more akin to the repeating sound effect, it got quite loud haha.  Thankfully thanks to the timer going down it didn't last long.