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Kemopop!

Fast puzzles, cute boys! Undress your waiter~!! · By KEMOHAUS 18

Bug Reports Sticky

A topic by KEMOHAUS 18 created Jun 12, 2024 Views: 1,127 Replies: 18
Viewing posts 1 to 8
Developer (1 edit)

Hello all...! If you notice something with the game that doesn't seem right, I would like to know about it.

Before submitting an issue

  1. Please make sure you are playing the latest version of the game. This can be checked on the bottom-left corner of the splash screen.
  2. Please check this thread to make sure this issue hasn't already been posted.

When submitting an issue

  • Please make it clear which operating system you are using. Some issues might be platform-specific and these are harder to diagnose. 
    • If you are playing on the web, please also make a note of the web browser.
  • Provide steps to reproduce the problem, if necessary.
  • Screenshots or a recording of the issue are appreciated.

Potential Bug:

Info: V1.4.0 ; Steam deck(linux)  ; Browser ; Chrome

in game: >Settings > Data: The "Copy to clipboard" function does not work reliably, as it only saves to the games internal clipboard, rather than the one of the system. If I paste into the "Paste Save data here" window, it works just fine, but outside of the game (e.g. web) it will instead paste the last thing I copied outside of the game. The situation remains unchanged if I ctrl+c, as it still saves to the ingame clipboard. I cant even highlight the text and move it into an external text window, as the game's boarder prevents me from doing so. 

It should still be possible for me to save the game by manually typing out the symbols, which would be very tedious and I have yet to try it. 

Developer

yeah, I thought this might be a problem. I'll see if I can provide a file dialog-oriented export/import, it's a little difficult to keep it universal @w@

Developer

Partially fixed as of 1.5.0.

Thanks for the fix, although I have now bought the game anyway. Still glad that you were able to improve your game! Can't wait to play the new version 1.6 right now!

Developer

thank you!

網頁版遊戲無法在ios裝置

Developer

unfortunately, there is an issue with iOS and Godot games.  a fix will be investigated later.

YAY :D

(1 edit)
  • Version 1.7.4
  • Windows 11 Home


    • OS build 22631.3880
  • Sidenote: This problem also occurred on the web.

During Rika's gameplay the pastries of the same size sometimes don't merge together, even though they're touching. It is hard to replicate, but most often appears when multiple merges happen in a short time.

Kincha's tutorial doesn't update unless the wreckingball is used.

(1 edit)

On Legend Difficulty (Not sure if this is what causes it), on any stage, if you are full to the top, and the timer for a drop runs out and you are on a spot where the drop can't happen, the game will rapid fire try to drop the orb over and over, making the "can't drop" sound effect rapid fire and the timer bar to underflow, and it starts filling up again, probably 'cuz going into a negative value.

This also causes the 10 second timer to go down super quickly.

Developer

This bug has actually been around for a while, perhaps it is time I cleaned it up.

> This also causes the 10 second timer to go down super quickly.

this part is intentional, since if you're in this situation and the timer is ticking down there's clearly no recovery.

Ah gotcha, the only real reason I mentioned it was more akin to the repeating sound effect, it got quite loud haha.  Thankfully thanks to the timer going down it didn't last long.

if you change the resolution of the window during the game, then everything is buggy

Developer

yes, this is known. it'll be a little difficult to fix.

Version 1.13.5

I'm not sure exactly how to report this bug but the game just kinda stops. When pulled up via powershell, after a while it seems like the game just refuses to print anymore, and it completely freezes up. There are no error codes or anything.

Settings wise I'm playing windowed with no in-game fps cap and a global fps cap of 177. I've tried multiple installs and deleting the appdata folders as well, with the same issue still persisting.

Version1.14.3, windows 11,steam

It happened when I turned a window into full screen,then sweets lower than the blue line won't trigger the "refresh"(don't know how it named)

Seems to be an old problem?

Latest: When I did it again, it fixed

Developer

there's a known issue with rescaling the window with the game in play. I'm struggling figuring how to fix it.