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Where do I paste this in godot? would it matter where I put this?

The signaling server should not be pasted into godot but into vscode or  anything and the run it on a raspberry pi or anything, the project don't work without it.

This is my multiplayer tree.

I have used vs code in the past for unity development, but are you implying that the game I make must be set up with C# in mind? how do I connect the  scripts so that the multiplayer works? (does it matter what I name the vs code project or anything, or does the code just need to be somewhere?)

It's not C# its javascript, which vscode handles very well too ;) And the javascript just starts a server so just make it keep running and then run your cool project with the signaling code and the web rtc stuff and you'll get a multiplayer connection after a second or two.

Also make sure to put that node into your player and some code that spawns players when they join.