Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

DeBug

39
Posts
3
Followers
3
Following
A member registered Dec 04, 2023 · View creator page →

Creator of

Recent community posts

Lord of the ring vibes! I became jello XD

YOO I got 11170! awesome game, really goes remind me of agar.io!

This game was super fun and enjoyable, and the main mechanic was a blast! If there was any critique about anything, the only two things I would have to say are: try fading out the objects in the background to show that they are part of the background, and possibly decrease the wait time on reload! (though this may be to letting things load, idk)

I love the idea, and I wish I could say more about my game, but I am using a mouse pad so using the main mechanic is VERY difficult. You are DEFINITELY gonna get in the top 100 though!

Very nice game! good job!

I got 435m!!!

Very fun and unique! Great job!

What font is used in this game? I have wanted to replicate the terminal-style for a long time, but haven't found a good font yet-

"Vladio the russian plumber" XD so original

Yay I got the high score!!! I really like the game, good job!

https://1thebananaman1.itch.io/2-player-battle-remake-10 check it out!

Tell me what you think, and what guys to add in the future!

I have used vs code in the past for unity development, but are you implying that the game I make must be set up with C# in mind? how do I connect the  scripts so that the multiplayer works? (does it matter what I name the vs code project or anything, or does the code just need to be somewhere?)

Where do I paste this in godot? would it matter where I put this?

I have always wanted to look into online gameplay, as it is one of my favorite features in games, but I havent found a way that is simple enough to work well in godot! I will definitely look into WebRTC!

Oh, and do u use torque and force to control the player?

Great! I did the exact same thing in my game Shape Tag, just making sure others have the same thought process

Rage inducing!

Thank you so much! the funniest part with everybody liking the ending so much is that I only took like 10 minutes to make it lol!

Lol yeah! I got to 100 once though once I figured out a good way to play lol

Thank! This was one of my first ever programming projects, and I made in in microstudio!!!

I have a couple questions about this project! first of all, are the interactions all rigidbodies or is the player character body? (I am guessing rb's, as the player rotates dynamically). Second question is concerning the font, as I am just curious for my future projects. Finally, do you simply change the scene on every new level's load, or do you instance in a new one?

I can do it now, sorry I didn't see this, I was preoccupied with a game jam!

Thank you! originally, I was going to have an ending where the character separated into all four animals, but I only had 30 minutes left lol!

Thank you! I thought it would be a unique mechanic for a platformer, and had a lot of fun making and testing it! if I update this, I will definitely make sure to include a more detailed tutorial.

Thanks for the feedback, I agree with the issue where you can essentially beat the entire game with the frog lol. In the future, if I update it, I plan to add more to the level design, such as walls that only the bird can dash through. The control scheme is also being mentioned a lot, which I will also take into account. :)

Thank you for the feedback! I didnt have much time to work on individual mechanics, as this was my first time doing level design, but if I ever attempt to improve on this concept I will definitely take these ideas into account!

Amazing game! My only critique is that I wish it showed what the other person did for the rock paper scissors.

I fixed the issue, my screen size wasnt working properly :)

Beat 77.46!!!

This is a really nice game, with a steep difficulty curve! Good job, this could definitely go places.

The art style is great, however my game is VERY zoomed in, so I cannot tell what's going on. I think this may be because I haven't downloaded it, because even the unity logo is super zoomed in.

Sure!

Really cool concept and execution!!! (really pushing unity to the limits with those particle effects :D)

dude thats insane(you are on scratch too, right? im Godot Dev

Amazing post processing! I didn't join the jam, my little brother did (he made scary cubes), but this game is very fun and has an interesting concept!

This is a very interesting project! did you use AI to generate the images while the game is running, or are they predetermined.

Well, how did I do?