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The usage of light here is great! Touching the beam changes the state of the player dynamically, and granting different movement. It was fun leaping through the air as a werewolf. Though the visual assets were icon, it was clear when I was a man vs werewolf.

With more time, I think some of the unintended effects can be fixed. I don't think it was intended for the player to be able to spam jump to "fly"? Perhaps a check for "jump only if player is touching ground" would help here. I got to level 5: The Gate, and was able to fly up to the secret area of the left. But the map wasn't complete there and I fell thru the floor.

The text-based UI could perhaps be larger too. It was a tad difficult to read. Music and SFX would be a great addition too in future! 

The flight is intended, as weird of a decision as it may be.