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Werewolf Hunt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #5 | 3.625 | 3.625 |
Concept | #9 | 3.125 | 3.125 |
Functionality | #11 | 2.125 | 2.125 |
Polish | #12 | 1.750 | 1.750 |
Visuals | #14 | 1.500 | 1.500 |
Audio | #15 | 1.250 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Submission
Yes
I followed the theme
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Comments
I played a previous version with strange textures - was a bit lost. With new graphics it became much better! Great idea with limited but collectable arrows!
In the cave I also dropped out of the map unfortunately.
The usage of light here is great! Touching the beam changes the state of the player dynamically, and granting different movement. It was fun leaping through the air as a werewolf. Though the visual assets were icon, it was clear when I was a man vs werewolf.
With more time, I think some of the unintended effects can be fixed. I don't think it was intended for the player to be able to spam jump to "fly"? Perhaps a check for "jump only if player is touching ground" would help here. I got to level 5: The Gate, and was able to fly up to the secret area of the left. But the map wasn't complete there and I fell thru the floor.
The text-based UI could perhaps be larger too. It was a tad difficult to read. Music and SFX would be a great addition too in future!
The flight is intended, as weird of a decision as it may be.