Hi, thanks for pointing this out. I have gone in and double checked and it plays fine on a real Gameboy advance, I have a Sp101 version - which i use to test the ROMs on after testing in the emulator that i use. I have been testing in an emulator called mGBA. I just downloaded VirtualBoy Advanced-M and tested those levels in that and they work fine for me also. But I code and test on Linux Mint. Unfortunately not all emulators are coded equally and some only emulate actual functions from the main Library files of the official Developer Libraries - like the N64. I do try and catch all bugs before posting up, but I can't test in every emulator. Can you post up the version you are using please, so others can avoid using it in the future? Many Thanks Bri
Thanks for posting this, as others would encounter this, if they use that version of visualboy advance. I did try an old version i have in windows 10, which worked, but I don't know the version of it. It is quite old, I have had it for ages. Some times the emulators seem to target the official libraries that were used and not emulate the hardware of the machine. Which is the case for the N64, most ROMs for that which I build with DragonLib only work on actual N64's and a few emulators that actually emulate the N64 not its libraries. Thanks for sharing this.