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(1 edit) (+1)

I have some points for improvement:

  • I didn't really grasp what to do with the potions I get from chests, they don't appear in my hotbar.
  • When I press space inside the graveyard, the textbox appears and never goes away
  • The rain effect is a bit much, I would tone it down


The premise of the game sounds nice, but I was missing some sort of gameplay introduction inside the game. Also, I think you are underselling your theme interpretation inside your GDD a bit. In the introduction you make quite clear how you incorporated the ideas of Shadows and Alchemy.

(+1)

hey there thanks for giving me some feedback i really appriate a tutorial will probably fix most of the problems with the gameplay and some fixes here and there would improve things