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Yes, I did read it. And yes, the uncompressed .pck is over 200mb, which I thought may be the issue. Every other requirement seems fine.

But I don't know how I can reduce the size of the .pck file, if that's the issue.

(+1)

Maybe divide the resources?

https://www.reddit.com/r/godot/comments/hf5yko/godot_workflow_for_multiple_pck_f...

Thanks for the info.

I managed to reduce the .pck size by deleting some assets, but I'll keep this in mind for the future if I ever need it