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(1 edit) (+1)

I took music myself from CC by attribution sources and just avoided doing sprites altogether as a ““solution”” to be done in time as well.

the premise is solid, it fits the theme

the choice of assets mostly fits together, though I found the asteroids a bit weird and blobly 3d-y while the rocket is sort of flat, there’s some collision in style there

music is great but can get repetitive because the loop is relatively short

Thank you for trying out my game! 🙏

I totally agree with your suggestions. Unfortunately, I only had a couple of hours at my disposal, and I found this jam as a good opportunity to try Godot out, so there is definitely room for improvement 😅

(+1)

you certainly picked the scope well then given the circumstances, that’s an art in itself