Thanks for the feedback Vincemus!
I guess I still have to make the UI at the top to be more clear, as when you "clear" a cauldron with left click, those resources are not wasted as they get stored at the top and can be spawned and dragged down.
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I played a few more rounds with the knowledge that the resource bar on top was mine to spend, it did make it a bit easier to get some higher level red monsters out on the field. Still, I think if you don't get an early rodente on the field for card draw, the player is resource starved.
Also I think there may be a bug related to the Lost Viking card's effect trigger. I've seen it twice now that the entire game stalls out when trying to trigger the effect after the Lost Viking dies.
Anyway good game, the art is great especially