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What a great idea and execution :)

I loved the style, and the inclusion of things like the denderra light! And the descriptions on the tablets were also super well done. The one about the fool missing opportunities was a great realisation moment!

The pacing was great, introducing the game mechanics one by one and then combining them.

This is one of my favourites of the jam!

I did get stuck in sublevel 10 though with the wind. It pushed me up against a brick while I was in the air and I couldn't get down and had to restart, so I would list the reset button being backspace in the controls in the main menu, cause I only figured it out by pressing a bunch of keys

Thanks for the feedback! Were any of the puzzles too hard/easy?