Unfortunately the mac build doesn't seem to work, the app quits before a window is even spawned
that's unfortunate. I used the bevy quickstart gh actions and the windows build works, so I wonder if there's an issue in the macos script.
That's probably it, There has been an other game with the exact same issue
Can confirm that I get the same crash on your game, but not on bevy_quickstart. Weird.
bevy_quickstart