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Unfortunately the mac build doesn't seem to work, the app quits before a window is even spawned

that's unfortunate. I used the bevy quickstart gh actions and the windows build works, so I wonder if there's an issue in the macos script.

That's probably it, There has been an other game with the exact same issue

Can confirm that I get the same crash on your game, but not on bevy_quickstart. Weird.