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Okay, this was great! Loved the overall atmosphere, and especially the sense of exploration. The controls could be a little tricky to wrangle at times - for example, jumping off walls when not intended - but I still found the game really fun and challenging regardless, and enjoyed getting a feel for the movement. The level design was great! Could definitely see this being a solid foundation for a larger-scale game!

Thanks for taking the time to play! And appreciate the honest feedback. We wanted to have a bit of a floaty feel to it as the character has become much lighter due to the experimentation. It kinda gives a "bouncing off the walls" feel after you unlock wall jump. We had about 10 levels in the original design schedule but this is our first Jam and we heavily underestimated the how long things take to make from scratch haha. But if the game gets popular enough, we would love to do a full release!