Thanks for taking the time to play! And appreciate the honest feedback. We wanted to have a bit of a floaty feel to it as the character has become much lighter due to the experimentation. It kinda gives a "bouncing off the walls" feel after you unlock wall jump. We had about 10 levels in the original design schedule but this is our first Jam and we heavily underestimated the how long things take to make from scratch haha. But if the game gets popular enough, we would love to do a full release!