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(1 edit) (+1)

Erm, I mean you should always focus on quality over quantity. I mean I don't think having a little more levels is bad, nor do I think having a short game is bad. 

I guess if I had to pick, I would say just do what Buckshot Roulette did and focus on a nice short experience and having an endless mode. (Although I doubt people would really bother with a few levels)

EDIT: Also i'm not sure what kind of story you're making, but maybe this video could be helpful:

it's made my Masahiro Sakurai (yes the guy who made Kirby and smash bros.)

However much like he said, "You have the option to disregard these theories and do what feels right." I just thought you might want more help with your story.