Interesting game!
I love the gameplay, growing your engine by breeding dice. The first time I reached Socialism I spent hours making my dice more powerful.
I think the pacing is off though. I had multiple runs where I built up my dice, unlocked technologies, lasted 200 turns and fought off the attack only to get an impossible attack next and barely more Prestige than if I had rushed building the wall.
The first Prestige gameplay upgrade, Government, is also completely out of pace. You can unlock it right away, but reaching it requires a lot of investment that does not translate to Prestige gains at this point in the game
I'm not a fan of the Prestige upgrades that increase Prestige gain. I feel bad spending currency and getting nothing for it, it feels like it's artificially making me spend a couple more runs just for the sake of grind. The various upgrades based on unspent Prestige make it worse, you can't easily tell how much you can spend before the Prestige loss outweighs the upgrade you bought.
A couple of suggestions:
- Make more events similar to turn 101 and add a Prestige upgrade that make those events happen less frequently. The goal is to force the first few runs to end quickly, in line with the Prestige rewards
- Make the Prestige upgrades scale on Total Prestige Earned rather than Unspent Prestige.