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(+4)

ah it was quite hard to remember all of the controls, or know how many of the posters i had collected. i like the graphics and the general feel of the lighter, makes me feel like a wizard casting a spell lol. the physics of the enemies was fun, and i assume they ragdoll when they’re dead?

but: on the first playthrough i was at 0.25 health and i keep losing health but can’t tell why? not even when i’m near the enemies, pretty confusing to me D:

(1 edit) (+2)

We’re not quite sure why the health kept disappearing. The creatures are supposed to rag doll upon death, yes, and we planned to implement a settings page and overlays for the controls/collectible progress but fell short on time. Thank you for playing and offering feedback, Jake! <3 We hope to continue development and improve Hellshade!

Update: We believe the health issue is caused by the spawning of the fireballs. If the player moves forward when shooting, there is a chance you can be hit by it.