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I really liked the atmosphere and particles for shooting! I felt the game was rather easy because the map is kinda crammed and feels like corridors so enemies can't really attack. I think filling the map with more open spaces or making enemies collide just with walls would help reduce this issue. But besides that great job!

Thanks for the feedback! Somehow I hadn't thought of letting the enemies pass over the obstacles easier. I wanted to give the player a way to defend from the ranged enemies because they can become overwhelming, so the tighter corridors were my first solution.