Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The Light AlchemistView game page

Top Down Pixel Art Shooter for Pirate Software's Game Jam 15
Submitted by Crambeary — 11 hours, 23 minutes before the deadline
Add to collection

Play game

The Light Alchemist's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#6533.0003.000
Cleverness#7553.0003.000
Playability#8043.0003.000
Artistic Style#9703.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Overall a pretty solid game. Would have liked more mechanical aspects related to the theme. If you change the enemies to anything else it doesn't really change the game at all, so it's a bit of a loose interpretation. The same goes for calling your protagonist an alchemist, because he doesn't really do anything related to alchemy. The game ran smooth though, hitboxes were good, level design was not too bad, and it was a fairly enjoyable short game.

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
The Light Alchemist is a top-down shooter where you play an alchemist that leaves his home city to track down where an overwhelming force of shadow goblins has appeared from. The kingdom is in trouble and all efforts have failed so far. Will you be able to reach the cave?

Extra Notes
This was a great learning experience, thank you for the timeline and community.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Your game was really satisfying to play.  Nice submission!

Submitted

The AI is so smart given the length of this jam!  Well done!

Developer

Thank you for playing my game! I'm glad the AI was engaging for you. I have so much more in mind on improving it

Submitted

The art is great, it was fun reaching the cave!

Developer

Thank you for playing, I'm glad you had fun!

Submitted

I really liked the atmosphere and particles for shooting! I felt the game was rather easy because the map is kinda crammed and feels like corridors so enemies can't really attack. I think filling the map with more open spaces or making enemies collide just with walls would help reduce this issue. But besides that great job!

Developer

Thanks for the feedback! Somehow I hadn't thought of letting the enemies pass over the obstacles easier. I wanted to give the player a way to defend from the ranged enemies because they can become overwhelming, so the tighter corridors were my first solution.

Submitted

This was a great little shooter! The art was beautiful, the music and sound effects added a lot, and I thought the difficulty was balanced well. I liked that the map had more hidden side paths that had mushrooms for me to sneak back to when I got overwhelmed. Nice work!

Developer

Thank you for playing and leaving a comment! I'm so happy to hear the difficulty was balanced for you, I was really unsure of how to allow players the chance to adapt - I've been getting so used to playing it after all the work done to it