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(+1)

Thanks for the great feedback!

Yeah I've been having some troubles to get the correct mechanic for slicing, I tested a solution with the largest piece always staying static, but then pillars and similar items were very underwhelming, I'll continue to improve this in the future!

As for the player, yes it was planned, but time ran out and now he's only necessary for running through the shadows to get a overview of the level currently. In the future I'm thinking of limiting the actions to in his vicinity, as well as fighting monsters in the level at the same time. Maybe you could crush monsters with the environment as well.

Thanks again for your great review!