The visual style is very reminiscent of "Baba is you" and looks nice, good job.
I like the game's implementation of the alchemy theme into the gameplay, though it isn't unique, is definitely fun.
Two small improvements to would add a lot for me are;
- Have the brewing pot remember the last order i put in the arrows, visually, this should make failure less "bad" as you can easily put in the arrows again up to the point where you went wrong.
- Have and indication somewhere on what the dynamic "enemies" are going to do. Now its a bit fail and find out to know how they work.
Again these are small things :)
Audio is simple but fits the game well
Also love the bunny, so cute.