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Bunny's Elixir's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #1 | 5.000 | 5.000 |
Playability | #214 | 4.500 | 4.500 |
Theme | #233 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Very clever little puzzle game. Reminds me of Baba Is You in terms of direction and gameplay. The theme is a little rough around the edges in terms of shadows but Alchemy is spot on. Would love to see this expanded. Well done!
- I think there need an button for brewing than holding the spoon and stir since people who have wrist disability would have a hard time with the game. Perhaps have it as an option in the setting?
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes I swear it!
Is your game set to Public so we can see it?
Yes!
Tell us about your game!
It's a grid based game where the player has to choose a series of commands to navigate to a goal while avoiding enemies and obstacles.
Extra Notes
Have fun!
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Comments
This game has so much soul! Clever puzzles delivered with such wonderful mood, artstyle and sounds. Animations are very cute, and the soundtrack is so good. Felt like Baba is You and Hollow Knight had a love child. Beautiful game! 🌞
Very nicely made, the music reminded me of Hollow knight and the overall presentetion reminded me of Baba is you, with more mechanics this could be a great commercial game 😍
Really cute game, the music is lovely and the controls are well explained in the beginning screen!
Couple of things that would be on my wishlist for improvements would be for the cauldron to be directly on top of the ingredients and to have the list of current instructions at the very top - I kept trying to put the ingredients straight into the grid. It would also be nice if each arrow had its own little artwork, I think that would add to the feel of the game!
Finally, maybe some way of previewing the timing of each obstacle? e.g. a tic counter on each one before it activates? It felt bad having to always fail the level once to find out how each obstacle works.
Very clever idea!
The visual style is very reminiscent of "Baba is you" and looks nice, good job.
I like the game's implementation of the alchemy theme into the gameplay, though it isn't unique, is definitely fun.
Two small improvements to would add a lot for me are;
Again these are small things :)
Audio is simple but fits the game well
Also love the bunny, so cute.
Fun puzzle with awesome art!