xD I would say that where I live (the UK) we have some of the most boring moths of any geographical location, haha. Sure, we do have plenty of stunners too! But a lot of them are just small and brown >.< I am forever jealous of places with moths the size of your palm x3
We do have tiny ones in the house that apparently eat organic matter, but we’ve never actually noticed them on our food, haha. They just seem to chill and not do a great deal xD
Ahh, nice :D I can’t actually remember which version I had first besides it being on PS2 because I did also go and replay it when it got re-released years later on with the HD remaster on the Switch, haha. I did play FFX-2 though because the appeal of the dressphere system was too much to resist x3 and it was a lot of fun! It was definitely a much more casual, goofy sorta game, but I loved it nonetheless :3
I’m glad you thought LOVESTARVED looked funky :D LPB and I were very much on the same wavelength when it came to the art & music, so I feel like we managed to achieve the sort of visual and audio aesthetics we had in mind for the world :3
We will be making a non-otome version at some point with the ability to choose both the protagonist & the love interest’s genders, but our priority is the full otome version before adding more options, haha.
We’re almost definitely screwed for even finishing it this year though cos I won’t be getting a PC until around the end of August, and there’s no guarantee it’ll work when it arrives since the others have been buggered >.<
I would absolutely love the opportunity to collaborate with you on music stuff for spooktober :D That’d be bloomin' awesome, haha. I have a bad feeling I would likely end up being more of a hindrance than of help though >.< Like if you needed something done in a certain way, there’s a 99.9% chance I would have no idea how to achieve it T_T
Like when we were supposed to have an audio engineer on our spooktober team last year and she asked me what standard we were working to for audio… I had literally no idea what she was talking about >.< It’s not something I’d ever been asked before by voice actors, and since I’d just been pootling along making music by myself, it had never occurred to me to have a system in place to make sure all project audio was somehow equal in volume because that in itself seemed impossible, and something I could semi-fix by adjusting volume levels of different things in the actual game code, haha.
Anything remotely technical, and I’m clueless >.< The last thing I’d want to do is make things harder for you! Or worse, potentially mess up your project :( If a leader’s instructions are just, make a track for a scene where X happens, or represent X emotion etc. I can do that, haha. Or just give me concept art and a vague outline of an idea, and I should be able to come up with tracks to suit stuff. But if a specific genre is required that I’m not familiar with, or a request is quite specific in general, I’m not overly confident I’d be able to make something the team would be content with.
I just don’t wanna ruin anyone’s projects, haha. I guess see how I feel and stuff closer to the time! Although, with team building beginning soon, that doesn’t leave all that long >.< I’m definitely burnt out again at the moment because I’m an idiot and didn’t take a break sooner x3 I hope that your break is a sufficient one to feel ready for spooktober :3
Hehe :D Tbh, they are all cute to me x3 but that one is pretty special in the cute department! It’s like a lil Pokemon or something!!