An ambitious project for a 2 week jam!
It looks very cool but a couple of issues make it very hard to play. The mouse not locking on to the window means very quickly that you can't control the way your character turns in relation to your actual movements. This paired with pitch black areas with sheer fall sides makes for frustrating progression. I can understand the desire for difficulty but this feels artificially difficult and isn't massively enjoyable which is a shame as the character controller seems good and the style is interesting!
I'd like to have played more and look forward to seeing this with more lighting!