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(+1)

Cool idea mixing the tower defence game with what felt like clicker style mechanics. Although not finished, I can see what you were going for. One thing I will say is I am not sure what actually kills the enemies as it felt like they just randomly died after I spawned a few slimes.

Great job with getting the submission in and good work overall!

(+1)

Hi! Thanks for the feedback and playing it! :D But yeah, there's no feedback when the slime or the shadow is damaged. Collision between the enemies are also janky.