Thanks for playing! Yeah, there isn't much to guide the player on how to play but atleast there's buttons to spam :D
KengiKita
Creator of
Recent community posts
Wow! First, let me thank you for the lengthy feedback! I really appreciate it!
For difficulty cap, I have some new mechanics in the works that I haven't had the chance to implement yet but I think it would increase the challenging factor. No spoilers for now xdd
I like the idea of having multiple coloured lasers. One of the future mechanics would be colour addition when crossing different coloured beams together to form a new colour.
The idea of remotely controlling a laser is interesting, and I might experiment with different controlling methods. Interesting suggestion of removing one additional input for firing lasers, I'll play around with it :D
Thanks for your constructive feedback!
Thanks for your feedback! The same coloured lasers were actually made that way so it would be kinda chaotic to manage the reflections and I think adding a zoom would definitely help see the reflections easier. And yep I will definitely add a zoom / minimap feature in a future update since everyone's feedback is add this feature. I did intend to introduce different colour for different endpoints so like all green lasers would need to point to the green and all red coloured ones would need to point to the red one.
What a coincidence! The colour addition idea you've mentioned is actually one of the things that my friend had suggested to me to add in my future update for the game!
For the level locking, it's kind of a force of habit for me but I totally agree with you to keep all levels unlocked for the jam in order for people to experience the game fully without being progress locked. I will remember this for future builds. I really appreciate this feedback, it was really helpful! Thanks again!
WOW! What a game! I really enjoyed the unique mechanics of the game and how the levels are designed to be interconnected and the player can reach those areas when they acquire a new form. The music reminded me of old Bejeweled 2 / 3 soundtracks for some reason.
The only 2 feedbacks that I have would be to have different / remappable controls as I had issues with my Arrow Keys so I had to play with WASD and maybe an options menu to lower the music volume.
Overall, 10/10 awesome job!
The game is beautiful! The music is a banger as well! Here's some feedbacks for the game:
- There's no tilemap collision so I could walk through every object
- During combat, when an aberration hits 0 HP, the fight kept going until my attack combo is over
The combat system is cool and I think it has potential! Well done!
Ah, noted! I will find a way to provide feedback when the laser touches the green box. I have some additional mechanics created for this game that I didn't have time to include in this build so there will be 1 update coming.
If you want to you can join the discord to keep up with it! Thanks for the feedback! I appreciate it!
Thanks for the feedback! I've seen multiple feedbacks about a zoom feature, I'll definitely implement it in a future update! I have some additional mechanics made but I didn't include within this build so there definitely would be at least 1 update to the game coming.
Do join the discord if you want to keep up to date with the game. Again I appreciate the feedback! Thank you!
Check out mine! It's a laser maze puzzle game, I'll be checking yours out
https://itch.io/jam/acerola-jam-0/rate/2578454
Here's my game, Convergent! It's a laser maze puzzle game.
https://itch.io/jam/acerola-jam-0/rate/2578454