Interesting idea. I didn't get far as I think I lost a box behind one of the buildings and couldn't get to the apothecary. Visibility behind buildings could be implemented. The interactable objects don't reset when you start a new game or reload the page which stumped my restart attempts as well. Space also works as an interact button making jumping next to the boxes hard.
The character design and music are really cool and I like how the monologue is implemented!