oh no, i thought i fixed that xD hahaha
Yeah I made sure it should not be able to break the game, but it is not intended no.
Thank you for catching that.
I have made a lot of these mechanics before so I was able to reproduce them relatively quickly.
I also did a bunch of testing beforehand to figure out how to get an UE4 build running on Itch, so that saved some time too.
Thank you for your feedback :)