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(+1)

Kudos for the story. As for the game it indeed is well done with interesting mechanics. Either you had a lot of things ready or you created them quickly. Either way - its great. Movement feels very smooth, effects and art are also well crafted and fit together wonderful. Even at this stage the game feels great and complete.

One possible thing that maybe could be improved:
If you activated cauldron, you still can move around and do actions. That creates some confusion and possible unwanted behaviors (I could walk out of the room. It didn't create any issues but possibly with other stuff or in long term that could lead to bugs). Possibly while player is doing something the movement should be locked ?

(+1)

oh no, i thought i fixed that xD hahaha
Yeah I made sure it should not be able to break the game, but it is not intended no.
Thank you for catching that.

I have made a lot of these mechanics before so I was able to reproduce them relatively quickly.
I also did a bunch of testing beforehand to figure out how to get an UE4 build running on Itch, so that saved some time too.

Thank you for your feedback :)