Thanks for playing.
I'm gonna take everything in to account, I couldn't get the variable jump curve quite right so I kept it fixed for now because the fixed jump curve felt good but I'm going to work on it more. As for the slide jump, I didn't want it to be a must use tool but more of a tool to speed things up and make the game flow. You can actually use it in most levels to cut on time. In this case it's more of a delibirate choice not to force it on the player.